This is my updated edition of the classic box-pushing puzzle game Sokoban! This is my first time using PuzzleScript, and I really like it!


New features include:

Spikes- gray triangles that will destroy both your player and crates alike.

Sticky blocks- blue crates that stick to each other but will separate when put under stress.

Swapping blocks- purple crates that will swap positions with you when you push them.

Mimic blocks- pink crates that move with your player.

Holes- your player cannot pass through these tiles. However, pushing any crate onto one will fill it in and turn it back into a ground tile.

Gates- yellow walls that allow your player to pass over them, but will stop crates from moving through.

Wildcard blocks- gray crates that will act as a wall until another crate enters its vicinity, and when that happens it will change itself to match the other crate.

Beams- lasers that destroy your player, but can be blocked by crates. But watch out- some targets may be hiding underneath them!

Beam emitters- immovable objects that create beams. There are two types, vertical and horizontal.

Beam emitter crates- same as regular beam emitters, but are set atop crates and therefore can be pushed around.

Other than that, all of the normal Sokoban rules apply- move your player and push all of the crates onto the goals, and walls stop your movement.

This game has 40 levels. See if you can make it through them all! :)

StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorMegaProgramGuy
GenrePuzzle
Made withPuzzleScript
Tagsminamalist, Pixel Art, PuzzleScript, Sokoban

Comments

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Quite fun.  That last one was hard!